SECTION 1. Approved Rulings and Official’s Signals
ARTICLE 1.
a. An approved ruling (A.R.) is an official decision on a given statement of facts. It serves to illustrate the spirit and application of the rules. The relationship between the rules and an approved ruling is analogous to that between statutory law and a decision of the Supreme Court.
b. An official’s signal [S] refers to the Official Football Signals 1 through 47.
SECTION 2. The Ball: Live, Dead, Loose, Ready for Play
Live Ball
ARTICLE 1. A live ball is a ball in play. A pass, kick or fumble that has not yet touched the ground is a live ball in flight.
Dead Ball
ARTICLE 2. A dead ball is a ball not in play.
Loose Ball
ARTICLE 3.
a. A loose ball is a live ball not in player possession during:
1. A running play.
2. A scrimmage or free kick before possession is gained or regained or the ball is dead by rule.
3. The interval after a legal forward pass is touched and before it becomes complete, incomplete or intercepted. This interval is during a forward pass play, and any player eligible to touch the ball may bat it in any direction.
b. All players are eligible to touch, catch or recover a fumble (Exceptions: Rules 7-2-2a Exc.2 and 8-3-2d-5) or a backward pass.
c. Eligibility to touch a kick is governed by kick rules (Rule 6).
d. Eligibility to touch a forward pass is governed by pass rules (Rule 7).
When Ball Is Ready for Play
ARTICLE 4. A dead ball is ready for play when:
a. With the 40-second play clock running, an official places the ball at a hash mark or between the inbounds marks and is in position to officiate.
b. With the play clock set at 25 seconds, or at 40 seconds after an injury to or loss of helmet by a defensive team player, the referee sounds their whistle and either signals to start the game clock [S2] or signals that the ball is ready for play [S1].
Approved Ruling 4-1-4 I. Snapper A1 snaps the ball before the ball is made ready for play. A2 muffs the snap and B1 recovers the ball. RULING: Dead-ball foul, Team A delay of game. Penalty—Five yards from the succeeding spot, Team A’s ball. The ball does not become alive, and all action should be stopped immediately by the game officials.
Approved Ruling 4-1-4 II. Kicker A1 kicks off before the referee has declared the ball ready for play. RULING: Dead-ball foul. Penalty—Five yards from the succeeding spot. The ball does not become alive, and all action should be stopped immediately by the game officials.
Blocking
ARTICLE 1.
a. Blocking is obstructing an opponent by intentionally contacting the opponent with any part of the blocker’s body.
b. Pushing is blocking an opponent with open hands.
Below Waist
ARTICLE 2.
a. A block below the waist is a block in which the force of the initial contact is below the waist of an opponent who has one or both feet on the ground. When in question, the contact is below the waist (Rule 9-1-6).
b. A blocker who makes contact above the waist and then slides below the waist has not blocked below the waist. If the blocker first contacts the opposing player’s hands at the waist or above, it is a legal “above the waist’’ block (Rule 9-1-6).
Chop Block
ARTICLE 3. A chop block is a high-low or low-high combination block by any two players against an opponent (not the ball carrier) anywhere on the field, with or without a delay between blocks; the “low” component is at the opponent’s thigh or below.
Approved Ruling 9-1-10 I. On a forward pass play, A75 is blocking B66 at the waist behind the neutral zone. While A75 maintains contact, A47 subsequently blocks B66 at his thigh. RULING: Chop block, 15 yards from the previous spot.
Approved Ruling 9-1-10 II. As the flow of the play moves to the left, right tackle A77 is disengaging from his block above the thigh with B50 when A27 blocks B50 at his knee. RULING: Chop block, 15 yards. Previous-spot enforcement if the foul occurs behind the neutral zone.
Approved Ruling 9-1-10 III. Immediately after the snap, left guard A65 and left tackle A79 simultaneously block B66, who is in the neutral zone. (a) Both blocks are at the thigh. (b) One contact is at the waist and the other at the knee. RULING: (a) Legal blocks for a low-low combination. (b) Foul, chop block.
Approved Ruling 9-1-10 IV. Tight end A87 and wingback A43 are leading the play when both simultaneously block linebacker B17, who is three yards beyond the neutral zone. (a) Both blocks are above the waist. (b) One block is above the waist and the other at the knee. RULING: (a) Legal blocks. (b) Foul, chop block.
It is not a foul if the blockers’ opponent initiates the contact.
Approved Ruling 9-1-10 V. After snapping the ball, snapper A54 brushes by nose guard B62 on his way to block a linebacker. A54 makes slight contact with B62, or B62 reaches out and uses his arm to initiate contact with A54. While B62 and A54 are in contact, right guard A68 blocks B62 at the knee from the front. RULING: Legal. A54 is not blocking B62. The incidental contact or B62’s initiating contact does not constitute part of a combination block, and hence there is no chop block.
Block in the Back
ARTICLE 4.
a. A block in the back is contact against an opponent occurring when the force of the initial contact is from behind and above the waist. When in question, the contact is at or below the waist (see Clipping, Rule 2-5) (Rule 9-3-5).
Approved Ruling 9-3-3 I. A6 is advancing the ball. During the run, A12 vigorously blocks B2 with a rough push in the back above the waist. RULING: Illegal block in the back. Penalty—10 yards.
Approved Ruling 9-3-3 II. A teammate of the passer or ball carrier, while charging across the neutral zone, contacts an opponent with his hands and arms not parallel to the ground or his hands cupped or closed but with the palms not facing the opponent. RULING: Legal use of hands.
Approved Ruling 9-3-3 III. A teammate of the passer or ball carrier, behind the neutral zone, has his arms parallel to the ground and contacts an opponent above the shoulders. RULING: Illegal use of hands. Penalty—10 yards or 15 yards for personal foul, previous-spot enforcement. Safety if the foul occurs behind Team A’s goal line.
Approved Ruling 9-3-3 IV. A teammate of the passer or ball carrier delivers a blow with the hand(s) closed to an opponent below the shoulders. RULING: Personal foul. Penalty—15 yards. Enforce at the previous spot if foul occurs behind the neutral zone. Safety if the foul occurs behind Team A’s goal line.
Approved Ruling 9-3-3 V. A2’s hands contact defensive player B2 in a legal block. B2 spins to avoid blocker A2, whose hands then contact B2’s back. RULING: Legal block.
Approved Ruling 9-3-3 VI. A2’s hands contact defensive player B2’s back when B2 spins to avoid A2. A2 keeps his hands on B2’s back while B2 advances toward the passer. RULING: Legal block.
Approved Ruling 9-3-3 VII. A2’s hands contact defensive player B2 when B2 spins to avoid blocker A2, whose hands then contact B2’s back. After A2’s hands lose contact with B2, A2 advances and pushes B2 in the back. RULING: Illegal block in the back. Penalty—10 yards. Enforce at the previous spot if foul occurs behind the neutral zone (Rule 2-3-4). Safety if the foul occurs behind Team A’s goal line.
Approved Ruling 10-2-2 XII. During the return of a scrimmage kick, B40 blocks A80 in the back above the waist at the B-25. Team B’s ball carrier is downed with the ball in his possession at Team B’s 40-yard line. RULING: Team B foul, illegal block in the back. Penalty—10 yards from the spot of the foul. Team B’s ball, first and 10, from its 15-yard line.
b. The position of the blocker’s head or feet does not necessarily indicate the point of initial contact.
Frame of the Body
ARTICLE 5. The frame of a player’s body is at the shoulders or below other than the back [Rule 9-3-3a-1b Exception].
Blocking Zone
ARTICLE 6.
a. The blocking zone is a rectangle centered on the middle lineman of the offensive formation and extending five yards laterally and three yards longitudinally in each direction.
b. The blocking zone disintegrates when the ball leaves the zone.
Blind-Side Block
ARTICLE 7. A blind-side block is an open field block against an opponent that is initiated from outside the opponent’s field of vision, or otherwise in such a manner that the opponent cannot reasonably defend themselves against the block.
SECTION 4. Catch, Recovery, Possession
Possession
ARTICLE 1. Possession refers to custody of (a) a live ball as described later in this article and (b) a dead ball to be snapped or free-kicked. It may refer either to player possession or team possession.
a. Player Possession.
The ball is in player possession when a player has the ball firmly in their grasp by holding or controlling it with hand(s) or arm(s) while contacting the ground inbounds.
b. Team Possession.
The ball is in team possession:
1. When one of its players has player possession, including when they are attempting a punt, drop kick or place kick; or
2. While a forward pass thrown by a player of that team is in flight; or
3. During a loose ball if a player of that team last had player possession; or
4. When the team is next to snap or free kick the ball.
c. A team is in legal possession if it has team possession when its players are eligible to catch or recover the ball.
Belongs To
ARTICLE 2. “Belongs to,’’ as contrasted with “in possession,’’ denotes custody of a dead ball. Such custody may be temporary, because the ball must next be put in play in accordance with rules governing the existing situation.
Catch, Interception, Recovery
ARTICLE 3.
a. To catch a ball means that a player:
1. Secures firm control with the hand(s) or arm(s) of a live ball in flight before the ball touches the ground, and
2. Touches the ground in bounds with any part of the body, and then
3. Maintains control of the ball long enough to enable that player to perform an act common to the game, i.e., long enough to pitch or hand the ball, advance it, avoid or ward off an opponent, etc., and
4. Satisfies paragraphs b, c, and d below.
b. If a player goes to the ground in the act of catching a pass (with or without contact by an opponent) the player must maintain complete and continuous control of the ball throughout the process of contacting the ground, whether in the field of play or in the end zone. This is also required for a player attempting to make a catch at the sideline and going to the ground out of bounds. If the player loses control of the ball which then touches the ground before they regain control, it is not a catch. If the player regains control inbounds prior to the ball touching the ground it is a catch.
c. If the player loses control of the ball while simultaneously touching the ground with any part of their body, or if there is doubt that the acts were simultaneous, it is not a catch. If a player has control of the ball, a slight movement of the ball, even if it touches the ground, will not be considered loss of possession; the player must lose control of the ball in order for there to be a loss of possession.
d. If the ball touches the ground after the player secures control and continues to maintain control, and the elements above are satisfied, it is a catch.
e. An interception is a catch of an opponent’s pass or fumble.
f. A catch by any kneeling or prone inbounds player is a completion or interception (Rules 7-3-6 and 7-3-7).
g. A player recovers a ball if they fulfill the criteria in paragraphs a, b, c, and d for catching a ball that is still alive after hitting the ground.
h. When in question, the catch, recovery or interception is not completed.
Approved Ruling 2-4-3 I. B1 attempts to catch a punt (no fair catch signal) that crosses the neutral zone, strikes his shoulder (a muff) and bounces into the air. The ball does not touch the ground. Airborne A1 receives the ball in flight and first returns to the ground out of bounds. RULING: Team B’s ball at the spot where the ball crossed the sideline. First and 10.
Approved Ruling 2-4-3 II. On third down, B1 blocks a Team A scrimmage kick that goes into the air and does not cross the neutral zone. The ball does not touch the ground. A1 jumps and grasps the ball in flight and first returns to the ground out of bounds. RULING: Team B’s ball at the spot where the ball crossed the sideline. First and 10 (Rule 6-3-7).
Approved Ruling 2-4-3 III. Airborne A3 receives a pass at Team A’s 40-yard line. While still airborne, he is contacted by B1 and comes to the ground out of bounds with the ball at Team A’s 37-yard line. RULING: Incomplete pass (Rule 7-3-7a).
Approved Ruling 2-4-3 IV. Receiver A88 is near the sideline, stretching to catch a legal forward pass. As A88 is going to the ground in the act of catching the pass, (a) A88 gains firm control of the ball with the toes down in bounds and falls out of bounds, maintaining firm control; (b) A88 gains firm control of the ball with toes down in bounds, bobbles the ball while airborne, regains firm control before landing out of bounds and maintains firm control when landing; (c) A88 gains firm control of the ball with toes down in bounds, falls out of bounds and loses firm control of the ball when contacting the ground. RULING: (a) Catch by A88. (b) Incomplete pass. (c) Incomplete pass.
Simultaneous Catch or Recovery
ARTICLE 4. A simultaneous catch or recovery is a catch or recovery in which there is joint possession of a live ball by opposing players inbounds.
Approved Ruling 7-3-6 I. Two opposing players receive a legal forward pass while both are off the ground, and both players return to the ground inbounds at the same time. RULING: Simultaneous catch; the ball is awarded to the passing team (Rule 2-4-4).
Approved Ruling 7-3-6 II. Two opposing players receive a ball while both are off the ground, and one player returns to the ground inbounds before the other. RULING: No simultaneous catch. The legal forward pass is completed or intercepted by the player who first returned to the ground (Rule 2-4-4).
ARTICLE 1.
a. Clipping is a block against an opponent in which the force of the initial contact is from behind and at or below the waist (Rule 9-1-5).
b. The position of the blocker’s head or feet does not necessarily indicate the point of initial contact.
SECTION 6. Deliberate Dead-Ball Advance
Deliberately advancing a dead ball is an attempt by a player to advance the ball after any part of their body, other than a hand or foot, has touched the ground or after the ball has been declared dead by rule (Exception: Rule 4-1-3b Exception).
SECTION 7. Down, Between Downs and Loss of Down
Down
ARTICLE 1. A down is a unit of the game that starts after the ball is ready for play with a legal snap (scrimmage down) or legal free kick (free kick down) and ends when the ball becomes dead [Exception: The try is a scrimmage down that begins when the referee declares the ball ready for play (Rule 8-3-2b)].
Between Downs
ARTICLE 2. Between downs is the interval during which the ball is dead.
Loss of Down
ARTICLE 3. “Loss of down” is an abbreviation meaning “loss of the right to repeat a down.”
Fair Catch
ARTICLE 1.
a. A fair catch of a scrimmage kick is a catch beyond the neutral zone by a Team B player who has made a valid signal during a scrimmage kick that is untouched beyond the neutral zone.
b. A fair catch of a free kick is a catch by a Team B player who has made a valid signal during an untouched free kick.
c. A valid or invalid fair catch signal deprives the receiving team of the opportunity to advance the ball. The ball is declared dead at the spot of the catch or recovery. If the catch precedes the signal, the ball is dead when the signal is first given.
d. If the receiver shades their eyes from the sun without waving their hand(s), the ball is live and may be advanced.
Valid Signal
ARTICLE 2. A valid signal is a signal given by a player of Team B who has obviously signaled their intention by extending one hand only clearly above their head and waving that hand from side to side of their body more than once.
Invalid Signal
ARTICLE 3. An invalid signal is any waving signal by a player of Team B:
a. That does not meet the requirements of Article 2 (above); or
b. That is given after a scrimmage kick is caught beyond the neutral zone, strikes the ground or touches another player beyond the neutral zone; or
Approved Ruling 6-5-3 III. A scrimmage kick strikes the ground beyond the neutral zone and bounces high into the air, and B1 signals for a fair catch. RULING: Invalid signal. The ball is dead when recovered.
Approved Ruling 6-5-3 IV. B1 catches a scrimmage kick beyond the neutral zone and then signals for a fair catch. RULING: Invalid signal. The ball is dead where the signal first was given.
Approved Ruling 6-5-3 V. Team A’s scrimmage kick is rolling beyond the neutral zone when B17 alerts his teammates to stay away from the ball by a “get away” signal. RULING: Invalid signal. The ball is dead by rule when either team recovers.
c. That is given after a free kick is caught, strikes the ground or touches another player. [Exception: Rule 6-4-1f]
Approved Ruling 2-8-3 I. During Team A’s punt from the A-20, receiver B44 points at the grounded punt at midfield. As B44 points at the ball, (a) he keeps his hands below his shoulders with no waving motion; (b) he keeps his hands below his shoulders and has a waving motion; (c) he has his hands just above the shoulders with no waving motion. RULING: Rule 2-8-3 states that any waving motion that does not meet the criteria for a valid signal is an invalid signal. Additionally, by interpretation the receiver is allowed to point at a kick as long as his hands remain below the shoulder and there is no waving motion. Both (b) and (c) would be an Invalid Fair Catch Signal. In (a), this would not be considered a signal at all, and Team B would retain the right to recover the ball and advance.
Approved Ruling 2-8-3 II. Free Kick @ A35. The kickoff is high and deep, and deep receiver B21 gives the "T signal" as the kick is in flight. B21 catches the kick right at the goal line and returns the kick back to the B35. Ruling: Team B will have 1st and 10 @ B35. The "T signal", if executed properly, is not considered a valid or invalid fair catch signal. It is important that the signal is executed properly and has no waiving motion, and the hands are extended straight out and remain at or below shoulder level. The "T signal" does not cause the ball to become dead and does no deprive the receiving team the opportunity to advance the ball.
SECTION 9. Forward, Beyond and Forward Progress
Forward, Beyond
ARTICLE 1. Forward, beyond or in advance of, as related to either team, denotes direction toward the opponent’s end line. Converse terms are backward or behind.
Forward Progress
ARTICLE 2. Forward progress is a term indicating the end of advancement by the ball carrier or airborne pass receiver of either team and applies to the position of the ball when it becomes dead by rule (Rules 4-1-3a, 4-1-3b and 4-1-3p; Rules 4-2-1 and 4-2-4; and Rule 5-1-3a Exception) (Exception: Rule 8-5-1a).
Approved Ruling 5-1-3 I. Airborne A88 gains firm control of a legal forward pass one yard within the
opponent’s end zone. As A88 gains firm control the ball (a) he is contacted by B21 and A88 first comes to the ground on his knees at the one-yard line and maintains firm control of the ball: (b) A88 is contacted by B21
and A88 first comes to the ground on his feet at the one-yard line and maintains firm control of the ball. RULING: Touchdown in both (a) and (b) (Rule 5-1-3a Exception 2, 8-2-1b).
Approved Ruling 5-1-3 II. Receiver A88 runs a route deep into Team B’s end zone and circles back toward the QB A12 who throws the ball to A88. As A88 is coming back toward A12, A88 leaps and gains firm control of A12’s legal forward pass one yard within Team B’s end zone. Airborne A88 is not touched by a Team B player and first comes to the ground maintaining firm control of the ball at the one-yard line landing (a) on his knees; (b) on his feet. After A88 regains his balance, A88 runs and is downed at Team B’s five-yard line. RULING: Not a touchdown: (a) Team A’s ball at the B-1 where the ball is declared dead. (b) Team A’s ball at the B-5 where the ball is declared dead.
Approved Ruling 5-1-3 III. Airborne A2 receives a legal forward pass at Team A’s 35-yard line. As A2 receives the ball, he is contacted by B1 and first comes to the ground with the ball at Team A’s 33-yard line, where the ball is declared dead. RULING: Team A’s ball at the 35-yard line. This is the point of forward progress.
Approved Ruling 5-1-3 IV. A4, with the ball breaking the plane of the 50-yard line while in his possession, dives over the 50-yard line, which is the line to gain for a first down. He is knocked back to Team A’s 49-yard line, where any part of his body except his hand or foot touches the ground. RULING: First down at forward progress spot (Rule 4-1-3b).
Approved Ruling 5-1-3 V. A6 has the ball in his possession and is not controlled by an opponent, as he dives over the 50-yard line, which is the line to gain for a first down, and is forced back across the 50-yard line. A6 continues to run and is tackled at Team A’s 49-yard line, where any part of his body except his hand or foot strikes the ground. RULING: No first down. The point of forward progress is Team A’s 49-yard line.
Approved Ruling 5-1-3 VI. A5, with the ball breaking the plane of the goal line while in his possession, dives over the goal line and is knocked back to the one-yard line, where any part of A5’s body except his hand or foot touches the ground. RULING: Touchdown. The ball is dead when it breaks the plane of the goal line in A5’s possession.
Approved Ruling 8-2-1 I. Ball carrier A1, while attempting to score, strikes the pylon located on the right intersection of the goal line and sideline with his foot. He is carrying the ball in his right arm, which is extended over the sideline. RULING: Whether or not a touchdown is scored depends on the forward progress of the ball as related to the goal line when the ball becomes dead by rule (Rules 4-2-4d and 5-1-3a).
Approved Ruling 8-2-1 II. Ball carrier A1, advancing in the field of play, becomes airborne at the two-yard line. His first contact with the ground is out of bounds three yards beyond the goal line. The ball, in possession of the ball carrier, passes over the pylon. RULING: Touchdown (Rule 4-2-4d).
Approved Ruling 8-2-1 III. The ball, in possession of airborne ball carrier A21, crosses the sideline above the one-yard line, continues beyond the pylon and is then declared dead out of bounds in possession of A21. RULING: Ball is declared out of bounds at the one-yard line (Rules 2-12-1 and 4-2-4d).
Approved Ruling 8-2-1 IV. Quarterback A12 completes a forward pass to a teammate who is standing in Team B’s end zone. (a) A12 is beyond the neutral zone when he releases the ball. (b) The receiver is wearing uniform number 73. RULING: In (a) and (b) the result of the play is a touchdown. The penalty is completed according to Team B’s options.
Approved Ruling 8-2-1 V. Ball carrier A22 dives for the goal line at the B-1. The ball in his possession (a) touches the pylon; (b) goes over the top of the pylon; (c) crosses the goal line inside the pylon. A22 then first contacts the ground out of bounds three yards beyond the goal line. RULING: (a), (b) and (c) Touchdown in all three. The ball in A22’s possession has broken the plane of the goal line in all three scenarios.
Approved Ruling 8-2-1 VI. Ball carrier A22 heads for the right-hand pylon at the goal line. At the B-2 he dives or is blocked into the air by an opponent. The ball in A22’s right hand crosses the sideline at the B-1 and passes outside the pylon, and then A22 (a) touches the pylon with his foot or left hand; (b) first touches the ground out of bounds three yards beyond the goal line. RULING: (a) Touchdown. The goal-line plane is extended since A22 touches the pylon. (b) Not a touchdown. The goal-line plane is not extended because A22 did not touch either the pylon or the ground in the end zone. The ball is ruled out of bounds at the B-1.
Approved Ruling 8-2-1 VII. Ball carrier A22 heads for the right-hand pylon at the goal line. The ball in his right hand crosses the extension of the goal line outside (i.e., to the right of) the pylon, and then A22 steps (a) on the goal line; (b) on the sideline inches short of the goal line. RULING: (a) Touchdown. The goal-line plane is extended because A22 touches the ground in the end zone. (b) Not a touchdown. The goal-line plane is not extended. The ball is ruled out of bounds at the crossing point.
Approved Ruling 8-2-1 VIII. Ball carrier A22 heads for the right-hand pylon at the goal line. The ball is in his right hand. His foot hits the pylon just before the ball crosses (a) the pylon or (b) the extension of the goal line just to the right (outside) of the pylon. RULING: (a) and (b) No touchdown in either case. Because the pylon is out of bounds the ball is dead when A22’s foot hits it. Thus in both cases the ball is dead before it crosses the goal line.
Approved Ruling 8-2-1 IX. Ball carrier A1 is hit and his forward progress stopped inbounds near the goal line at the sideline to his right. When he is stopped he has the ball in his right hand extended beyond the goal line (a) inside the pylon; (b) outside the pylon. RULING: (a) Touchdown. The ball became dead when he extended it beyond the goal-line plane. (b) Not a touchdown, because no part of his body touches either the pylon or the end zone. In this case the goal-line plane is not extended.
Approved Ruling 8-5-1 I. A10, after receiving the snap in his own end zone, is downed with the ball resting on his goal line, its forward point being in the field of play. RULING: Safety. A part of the dead ball is on the ball carrier’s goal line.
Forward Progress
ARTICLE 2. Forward progress is a term indicating the end of advancement by the ball carrier or airborne pass receiver of either team and applies to the position of the ball when it becomes dead by rule (Rules 4-1-3a, 4-1-3b and 4-1-3p; Rules 4-2-1 and 4-2-4; and Rule 5-1-3a Exception) (Exception: Rule 8-5-1a).
Approved Ruling 5-1-3 I. Airborne A88 gains firm control of a legal forward pass one yard within the
opponent’s end zone. As A88 gains firm control the ball (a) he is contacted by B21 and A88 first comes to the ground on his knees at the one-yard line and maintains firm control of the ball: (b) A88 is contacted by B21
and A88 first comes to the ground on his feet at the one-yard line and maintains firm control of the ball. RULING: Touchdown in both (a) and (b) (Rule 5-1-3a Exception 2, 8-2-1b).
Approved Ruling 5-1-3 II. Receiver A88 runs a route deep into Team B’s end zone and circles back toward the QB A12 who throws the ball to A88. As A88 is coming back toward A12, A88 leaps and gains firm control of A12’s legal forward pass one yard within Team B’s end zone. Airborne A88 is not touched by a Team B player and first comes to the ground maintaining firm control of the ball at the one-yard line landing (a) on his knees; (b) on his feet. After A88 regains his balance, A88 runs and is downed at Team B’s five-yard line. RULING: Not a touchdown: (a) Team A’s ball at the B-1 where the ball is declared dead. (b) Team A’s ball at the B-5 where the ball is declared dead.
Approved Ruling 5-1-3 III. Airborne A2 receives a legal forward pass at Team A’s 35-yard line. As A2 receives the ball, he is contacted by B1 and first comes to the ground with the ball at Team A’s 33-yard line, where the ball is declared dead. RULING: Team A’s ball at the 35-yard line. This is the point of forward progress.
Approved Ruling 5-1-3 IV. A4, with the ball breaking the plane of the 50-yard line while in his possession, dives over the 50-yard line, which is the line to gain for a first down. He is knocked back to Team A’s 49-yard line, where any part of his body except his hand or foot touches the ground. RULING: First down at forward progress spot (Rule 4-1-3b).
Approved Ruling 5-1-3 V. A6 has the ball in his possession and is not controlled by an opponent, as he dives over the 50-yard line, which is the line to gain for a first down, and is forced back across the 50-yard line. A6 continues to run and is tackled at Team A’s 49-yard line, where any part of his body except his hand or foot strikes the ground. RULING: No first down. The point of forward progress is Team A’s 49-yard line.
Approved Ruling 5-1-3 VI. A5, with the ball breaking the plane of the goal line while in his possession, dives over the goal line and is knocked back to the one-yard line, where any part of A5’s body except his hand or foot touches the ground. RULING: Touchdown. The ball is dead when it breaks the plane of the goal line in A5’s possession.
Approved Ruling 8-2-1 I. Ball carrier A1, while attempting to score, strikes the pylon located on the right intersection of the goal line and sideline with his foot. He is carrying the ball in his right arm, which is extended over the sideline. RULING: Whether or not a touchdown is scored depends on the forward progress of the ball as related to the goal line when the ball becomes dead by rule (Rules 4-2-4d and 5-1-3a).
Approved Ruling 8-2-1 II. Ball carrier A1, advancing in the field of play, becomes airborne at the two-yard line. His first contact with the ground is out of bounds three yards beyond the goal line. The ball, in possession of the ball carrier, passes over the pylon. RULING: Touchdown (Rule 4-2-4d).
Approved Ruling 8-2-1 III. The ball, in possession of airborne ball carrier A21, crosses the sideline above the one-yard line, continues beyond the pylon and is then declared dead out of bounds in possession of A21. RULING: Ball is declared out of bounds at the one-yard line (Rules 2-12-1 and 4-2-4d).
Approved Ruling 8-2-1 IV. Quarterback A12 completes a forward pass to a teammate who is standing in Team B’s end zone. (a) A12 is beyond the neutral zone when he releases the ball. (b) The receiver is wearing uniform number 73. RULING: In (a) and (b) the result of the play is a touchdown. The penalty is completed according to Team B’s options.
Approved Ruling 8-2-1 V. Ball carrier A22 dives for the goal line at the B-1. The ball in his possession (a) touches the pylon; (b) goes over the top of the pylon; (c) crosses the goal line inside the pylon. A22 then first contacts the ground out of bounds three yards beyond the goal line. RULING: (a), (b) and (c) Touchdown in all three. The ball in A22’s possession has broken the plane of the goal line in all three scenarios.
Approved Ruling 8-2-1 VI. Ball carrier A22 heads for the right-hand pylon at the goal line. At the B-2 he dives or is blocked into the air by an opponent. The ball in A22’s right hand crosses the sideline at the B-1 and passes outside the pylon, and then A22 (a) touches the pylon with his foot or left hand; (b) first touches the ground out of bounds three yards beyond the goal line. RULING: (a) Touchdown. The goal-line plane is extended since A22 touches the pylon. (b) Not a touchdown. The goal-line plane is not extended because A22 did not touch either the pylon or the ground in the end zone. The ball is ruled out of bounds at the B-1.
Approved Ruling 8-2-1 VII. Ball carrier A22 heads for the right-hand pylon at the goal line. The ball in his right hand crosses the extension of the goal line outside (i.e., to the right of) the pylon, and then A22 steps (a) on the goal line; (b) on the sideline inches short of the goal line. RULING: (a) Touchdown. The goal-line plane is extended because A22 touches the ground in the end zone. (b) Not a touchdown. The goal-line plane is not extended. The ball is ruled out of bounds at the crossing point.
Approved Ruling 8-2-1 VIII. Ball carrier A22 heads for the right-hand pylon at the goal line. The ball is in his right hand. His foot hits the pylon just before the ball crosses (a) the pylon or (b) the extension of the goal line just to the right (outside) of the pylon. RULING: (a) and (b) No touchdown in either case. Because the pylon is out of bounds the ball is dead when A22’s foot hits it. Thus in both cases the ball is dead before it crosses the goal line.
Approved Ruling 8-2-1 IX. Ball carrier A1 is hit and his forward progress stopped inbounds near the goal line at the sideline to his right. When he is stopped he has the ball in his right hand extended beyond the goal line (a) inside the pylon; (b) outside the pylon. RULING: (a) Touchdown. The ball became dead when he extended it beyond the goal-line plane. (b) Not a touchdown, because no part of his body touches either the pylon or the end zone. In this case the goal-line plane is not extended.
Approved Ruling 8-5-1 I. A10, after receiving the snap in his own end zone, is downed with the ball resting on his goal line, its forward point being in the field of play. RULING: Safety. A part of the dead ball is on the ball carrier’s goal line.
SECTION 10. Foul and Violation
Foul
ARTICLE 1. A foul is a rule infraction for which a penalty is prescribed.
Personal Foul
ARTICLE 2. A personal foul is a foul involving illegal physical contact that endangers the safety of another player.
Flagrant Personal Foul
ARTICLE 3. A flagrant personal foul is illegal physical contact so extreme or deliberate that it places an opponent in danger of catastrophic injury.
Violation
ARTICLE 4. A violation is a rule infraction for which no penalty is prescribed. Since it is not a foul, it does not offset a foul.
SECTION 11. Fumble, Muff; Batting and Touching the Ball; Blocking a Kick
Fumble
ARTICLE 1. To fumble the ball is to lose player possession by any act other than passing, kicking or successful handing. The status of the ball is a fumble.
Approved Ruling 2-19-2 I. A1 intends to throw a forward pass, but B1 bats the ball from his hand before A1’s hand starts forward. RULING: Fumble (Rule 2-11-1).
Approved Ruling 4-1-3 I. While A1 is holding the ball for a place kick, Team B plays the ball by (a) recovering a loose ball, (b) snatching it from A1 or (c) batting it from his hands. RULING: (a), (b) and (c) The ball remains alive. In (c) the batting by Team B is legal and results in a fumble.
Muff
ARTICLE 2. To muff the ball is to touch the ball in an unsuccessful attempt to catch or recover it. Muffing the ball does not change its status.
Batting
ARTICLE 3. Batting the ball is intentionally striking it or intentionally changing its direction with the hand(s) or arm(s). When in question, the ball is accidentally touched rather than batted. Batting the ball does not change its status.
Touching
ARTICLE 4.
a. Touching a ball not in player possession denotes any contact with the ball. It may be intentional or unintentional, and it always precedes possession and control.
b. Intentional touching is deliberate or intended touching.
c. Forced touching results when a player’s contact with the ball is due to (i) an opponent blocking that player into it, or (ii) the ball being batted or illegally kicked into that player by an opponent. If the touching is forced, the player in question by rule has not touched the ball (Rules 6-1-4 and 6-3-4)
d. When in question, a ball has not been touched on a kick or forward pass.
Approved Ruling 2-11-4 I. A punt is rolling along the ground near players A44 and B27 who are engaged. (a) The ball bounces against the B27’s leg and is then recovered by A55 at the B-35. (b) A44 blocks B27 into the ball which is then recovered by A55 at the B-35. RULING: (a) Team A’s ball, first and 10 at the B-35. The ball rolled into B27’s leg but A44’s contact did not cause him to touch the ball. Not forced touching. (b) Forced touching because the block by A44 caused B27 to touch the ball. Illegal touching by A55. Team B’s ball at that point.
Blocking a Scrimmage Kick
ARTICLE 5. Blocking a scrimmage kick is touching the kicked ball by an opponent of the kicking team in an attempt to prevent the ball from crossing the neutral zone (Rule 6-3-1b).
Sidelines
ARTICLE 1. A sideline runs from end line to end line on each side of the field and separates the field of play from the area that is out of bounds. The entire sideline is out of bounds.
Goal Lines and Pylons
ARTICLE 2. The goal line at each end of the field of play runs between the sidelines and is part of the vertical plane that separates the end zone from the field of play. The two goal lines are 100 yards apart. The plane of the goal line extends between and includes the pylons, which are out of bounds. The entire goal line is in the end zone. A team’s goal line is that which it is defending.
Approved Ruling 2-12-2 I. Team A’s untouched scrimmage kick strikes the ground in the field of play and breaks the plane of Team B’s goal line. While the ball is in the air over the end zone, A81, who is either on the one-yard line or in the end zone, bats the ball into the field of play. RULING: Violation for illegal touching (Rule 6-3-11). Team B may accept the result of the play or next snap the ball at its 20-yard line (Exception: Rule 8-4-2b).
End Lines
ARTICLE 3. An end line runs between the sidelines 10 yards behind each goal line and separates the end zone from the area that is out of bounds. The entire end line is out of bounds.
Boundary Lines
ARTICLE 4. The boundary lines are the sidelines and the end lines. The area enclosed by the boundary lines is “in bounds,’’ and the area surrounding and including the boundary lines is “out of bounds.’’
Restraining Lines
ARTICLE 5. A restraining line is part of a vertical plane that limits a team’s alignment for free kicks. The plane extends beyond the sidelines.
Approved Ruling 2-12-5 I. A free kick breaks the plane of Team B’s restraining line. While the ball is in the air, A1, who is behind Team B’s restraining line, touches the ball. RULING: Legal touching (Rule 6-1-3b).
Yard Lines
ARTICLE 6. A yard line is any line in the field of play parallel to the end lines. A team’s own yard lines, marked or unmarked, are numbered consecutively from its own goal line to the 50-yard line.
Hash Marks
ARTICLE 7. The two hash marks are 60 feet from the sidelines. Hash marks and short yard-line extensions shall measure 24 inches in length.
Nine-Yard Marks
ARTICLE 8. Nine-yard marks 12 inches in length, every 10 yards, shall be located nine yards from the sidelines. They are not required if the field is numbered according to Rule 1-2-1i.
SECTION 13. Handing the Ball
ARTICLE 1.
a. Handing the ball is transferring player possession from one teammate to another without throwing, fumbling or kicking it.
b. Except when permitted by rule, handing the ball forward to a teammate is illegal.
c. Loss of player possession by unsuccessful execution of attempted handing is a fumble by the last player in possession [Exception: The snap (Rule 2-23-1c)].
d. A backward handoff occurs when the ball carrier releases the ball before it is beyond the yard line where the ball carrier is positioned.
A huddle is two or more players grouped together after the ball is ready for play and before a snap or a free kick.
ARTICLE 1.
a. Hurdling is an attempt by a player to jump with one or both feet or knees foremost over an opponent while that opponent is still on their feet (Rule 9-1-13).
b. “On their feet’’ means that no part of the opponent’s body other than one or both feet is in contact with the ground.
SECTION 16. Kicks; Kicking the Ball
Kicking the Ball; Legal and Illegal Kicks
ARTICLE 1.
a. Kicking the ball is intentionally striking the ball with the knee, lower leg or foot.
b. A legal kick is a punt, drop kick or place kick made according to the rules by a player of Team A before a change of team possession. Kicking the ball in any other manner is illegal.
Approved Ruling 6-1-2 I. The ball is kicked while teed illegally, punted on a kickoff or kicked from a spot between the hash mark and the nearer sideline. RULING: Illegal kick. Dead-ball foul. Penalty—Five yards from the succeeding spot (Rule 2-16-1b).
c. Any free kick or scrimmage kick continues to be a kick until it is caught or recovered by a player or becomes dead.
d. When in question, a ball is accidentally touched rather than kicked.
Punt
ARTICLE 2. A punt is a kick by a player who drops the ball and kicks it before it touches the ground.
Drop Kick
ARTICLE 3. A drop kick is a kick by a player who drops the ball and kicks it as it touches the ground.
Place Kick
ARTICLE 4.
a. A field goal place kick is a kick by a player of the team in possession while the ball is controlled on the ground by a teammate. (Rule 2-16-9)
b. A tee is a device that elevates the ball for kicking purposes. It may not elevate the ball’s lowest point more than one inch above the ground. If utilized, a tee must be in contact with the ball for the kick to be legal.
Approved Ruling 2-16-4 I. On a free kick to start a game, the kicker uses the toe of a teammate for a tee or builds a tee with a mound of dirt or sod. RULING: Illegal kick. Dead-ball foul. Penalty—Five yards from the succeeding spot.
c. A free kick place kick is a kick by a player of the team in possession while the ball is positioned on a tee or the ground. It may be controlled by a teammate. The ball may be positioned on the ground and contacting the tee.
d. No device or material may be used to mark the spot of a scrimmage place kick or to elevate the ball. This is a live-ball foul at the snap. (Rule 6-3-10d)
Free Kick
ARTICLE 5.
a. A free kick is a kick by a player of the team in possession made under restrictions specified in Rules 4-1-4, 6-1-1 and 6-1-2.
b. A free kick after a safety may be a punt, drop kick or place kick.
Kickoff
ARTICLE 6. A kickoff is a free kick that starts each half and follows each try or successful field goal attempt (Exception: In extra periods). It must be a place kick or a drop kick.
Approved Ruling 2-16-6 I. After a Touchdown and successful 2 point try, Team A trails 24 – 22 with 0:55 left in the 4th quarter. Team A intends to try an on-side free kick from the A35. Kicker A90 holds the ball as if he will attempt a drop kick. A90 then tosses the ball up in the air and the ball bounces just behind Team A’s restraining line and then A90 kicks the ball after it bounces several feet into the air. RULING: Illegal Kick. Dead-ball foul. Penalty – Five yards from the succeeding spot. This kick does not meet the requirements of a Drop Kick as required in Rule 2-16-3. For a legal drop kick the kicker must drop the ball and kick it as it touches the ground. Since Rule 2-16-6 only allows a place kick or a drop kick for a kickoff, this kick is not a legal kick. The penalty enforcement follows the current Approved Ruling 6-1-2, I.
Approved Ruling 6-1-2 I. The ball is kicked while teed illegally, punted on a kickoff or kicked from a spot between the hash mark and the nearer sideline. RULING: Illegal kick. Dead-ball foul. Penalty—Five yards from the succeeding spot (Rule 2-16-1b).
Scrimmage Kick
ARTICLE 7.
a. A scrimmage kick is a punt, drop kick, or field goal place kick. It is a legal kick if it is made by Team A in or behind the neutral zone during a scrimmage down before team possession changes.
b. A scrimmage kick has crossed the neutral zone when it touches the ground, a player, an official or anything beyond the neutral zone (Exception: Rule 6-3-1b).
Approved Ruling 6-3-1 I. After a punt travels five yards beyond the neutral zone, B33 touches the ball. It then rebounds behind the zone, where A33 recovers it in the field of play. RULING: The ball is dead when recovered and may not be advanced. First down for Team A (Rules 6-3-3 and 6-3-6a). Clock starts on the snap following a legal kick down.
Approved Ruling 6-3-1 II. Team A’s untouched punt or field goal attempt goes beyond the neutral zone in flight, is blown back by the wind and first touches the ground, a player or an official behind the neutral zone. RULING: By rule, the kick is not considered to have crossed the neutral zone until it has touched the ground, a player, an official or anything beyond that zone. Any scrimmage kick may be advanced after catch or recovery by Team B, or after catch or recovery by Team A in or behind the neutral zone if the kick had not crossed the neutral zone (Rule 2-16-7).
Approved Ruling 6-3-1 III. A1 interferes with B1’s opportunity to catch a kick when a scrimmage kick fails to cross the neutral zone. RULING: Interference with the opportunity to catch a kick does not apply (Rule 6-4-1), and all players are eligible to touch, recover and advance the ball. Therefore, any player legally may push an opponent in an actual attempt to get at the ball (Rule 9-3-4b); but no player may hold an opponent to prevent his reaching the ball or in an attempt to permit a teammate to reach it (Rules 9-1-5 Exception 3).
Approved Ruling 6-3-1 IV. Team A’s punt from behind its own goal line crosses the neutral zone into the field of play, strikes a Team B player and rebounds back across Team A’s goal line, where A32 recovers. RULING: Safety (Rules 6-3-3, 6-3-6a and 8-5-1a).
c. A scrimmage kick made when the kicker’s entire body and the ball is or has been beyond the neutral zone is an illegal kick and a live-ball foul that causes the ball to become dead (Rule 6-3-10c).
Return Kick
ARTICLE 8. A return kick is a kick by a player of the team in possession after change of team possession during a down. It is an illegal kick and a live-ball foul that causes the ball to become dead (Rule 6-3-10b).
Field Goal Attempt
ARTICLE 9. A field goal attempt is a scrimmage kick. It may be a place kick or drop kick.
Scrimmage Kick Formation
ARTICLE 10.
a. A scrimmage kick formation is a formation with no player in position to receive a hand-to-hand snap from between the snapper’s legs, and with either (1) at least one player 10 or more yards behind the neutral zone; or (2) a potential holder and potential kicker seven or more yards behind the neutral zone in position for a place kick. For either (1) or (2) to qualify as a scrimmage kick formation, it must be obvious that a kick will be attempted.
Approved Ruling 9-1-14 I. A10 is in a shotgun-type formation 7-1/2 yards behind the snapper, who has his head down and is looking backward through his legs. Immediately after the snap, nose guard B55 charges directly at the snapper and contacts him by pushing him backward. RULING: Legal. The snapper is not afforded any special protection because Team A is not in a scrimmage kick formation, since A10 is not at least 10 yards deep (Rule 2-16-10). The snapper does have the usual protection against any personal foul for unnecessary roughness.
Approved Ruling 9-1-14 II. Team A is in a scrimmage kick formation with the punter 15 yards behind the line of scrimmage. Immediately after the snap, nose guard B55 charges directly at the snapper, contacts him, and drives him backward. The ball is snapped to an upback three yards behind the scrimmage line or to the potential kicker, who instead runs with or passes the ball. RULING: Foul. Penalty—15 yards and automatic first down. The snapper may not be contacted until one second has elapsed after the snap when Team A is in a scrimmage kick formation.
Approved Ruling 9-1-14 III. Immediately after the snap, with Team A in a scrimmage kick formation, B71 is lined up within one yard of the line of scrimmage and is outside of the frame of the snapper. B71 attempts to “shoot the gap” between the snapper and the adjacent lineman. B71’s initial legal contact is with the lineman next to the snapper. RULING: Legal. Incidental contact with the snapper after this initial legal contact is not a foul (Rule 2-16-10).
b. If Team A is in a scrimmage kick formation at the snap, any action by Team A during the down is deemed to be from a scrimmage kick formation.
Approved Ruling 2-16-10 I. At the snap Team A has four linemen numbered between 50-79 and three linemen numbered outside this range. A potential kicker is eight yards deep but there is no potential holder. RULING: Illegal formation. Team A is not in a scrimmage kick formation and does not have the required number of linemen with proper jersey numbers.
SECTION 17. The Neutral Zone
ARTICLE 1.
a. The neutral zone is the space between the two scrimmage lines extended to the sidelines. (Rule 2-21-2) Its width is equal to the length of the ball.
b. The neutral zone is established when the ball is ready for play and is resting on the ground with its long axis at right angles to the scrimmage line and parallel to the sidelines.
c. The neutral zone exists until there is a change of team possession, until a scrimmage kick crosses the neutral zone or until the ball is declared dead.
SECTION 18. Encroachment and Offside
Encroachment
ARTICLE 1. After the ball is ready for play, encroachment occurs when an offensive player is in or beyond the neutral zone after the snapper touches or simulates (hand[s] at or below their knees) touching the ball before the snap. (Exception: When the ball is put in play, the snapper is not encroaching when in the neutral zone.)
Offside
ARTICLE 2. After the ball is ready for play, offside occurs (Rule 7-1-5) when a defensive player:
a. Is in or beyond the neutral zone when the ball is legally snapped; or
b. Contacts an opponent beyond the neutral zone before the ball is snapped; or
c. Contacts the ball before it is snapped; or
d. Threatens an offensive lineman, causing an immediate reaction, before the ball is snapped (Rule 7-1-2b-3 Exception); or
Approved Ruling 7-1-3 V Note: Before the snap, a Team B player who enters the neutral zone may threaten a maximum of three Team A linemen. If the Team B player enters the neutral zone directly toward a Team A lineman, then that Team A player and the two adjacent linemen are considered to be threatened. If the Team B player enters the neutral zone toward a gap between two Team A linemen, then only those two Team A players are considered to be threatened.
e. Crosses the neutral zone and charges toward a Team A back; or
Approved Ruling 7-1-5 III. Before the snap, a Team B player crosses the neutral zone and, without making contact, continues his charge behind a Team A lineman and directly toward the quarterback or kicker. RULING: A Team B player who is on Team A’s side of the neutral zone and is moving in a direct path toward the quarterback or kicker while he is behind an offensive lineman is considered to be interfering with Team A’s formation. Penalty—Team B dead-ball foul, offside. Five yards from the succeeding spot.
f. Is not behind their restraining line when the ball is legally free-kicked (Rule 6-1-2). Offside occurs when one or more players of the kicking team are not behind their restraining line when the ball is legally free-kicked. (Exception: The kicker and holder are not offside when they are beyond their restraining line.)
Passing
ARTICLE 1. Passing the ball is throwing it. A pass continues to be a pass until it is caught or intercepted by a player or the ball becomes dead.
Forward and Backward Pass
ARTICLE 2.
a. A pass is forward if the ball first strikes the ground, a player, an official or anything else beyond the spot where the ball is released. All other passes are backward passes. When in question a pass thrown in or behind the neutral zone is forward rather than a backward pass. (Exception: Games using Instant Replay)
b. When a Team A player is holding the ball to pass it forward toward the neutral zone, any intentional forward movement of the passer’s hand with the ball firmly in their control starts the forward pass unless the player clearly starts to bring the ball back with firm control to the passer’s body. If a Team B player contacts the passer or ball after forward movement begins and the ball leaves the passer’s hand, a forward pass is ruled regardless of where the ball strikes the ground or a player.
Approved Ruling 2-19-2 I. A1 intends to throw a forward pass, but B1 bats the ball from his hand before A1’s hand starts forward. RULING: Fumble (Rule 2-11-1).
c. When in question, the ball is passed and not fumbled during an attempted forward pass. (Exception: Games using Instant Replay)
d. A snap becomes a backward pass when the snapper releases the ball, other than via a hand-to-hand exchange.
Approved Ruling 2-23-1 I. Fourth and goal on Team B’s five-yard line. A55’s legal snap is muffed by A12 and (a) any player of Team A recovers and advances the ball into the end zone, or (b) a player of Team B recovers and advances the ball. RULING: The snap is a backward pass and may be advanced by any player. (a) Touchdown. Since this is a backward pass and not a fumble there is no restriction on a Team A player recovering and advancing the ball. (b) Ball continues in play.
Crosses Neutral Zone
ARTICLE 3.
a. A legal forward pass has crossed the neutral zone when it first strikes the ground, a player, an official or anything beyond the neutral zone inbounds. It has not crossed the neutral zone when it first strikes the ground, a player, an official or anything in or behind the neutral zone inbounds.
b. A player has crossed the neutral zone if that player’s entire body has been beyond the neutral zone.
c. A legal forward pass is beyond or behind the neutral zone where it crosses the sideline.
Approved Ruling 2-19-3 I. QB A12 throws a legal forward pass, and receiver A88 first touches the pass when the ball is 1 ½ yards beyond the neutral zone. The receiver’s back foot is not beyond the neutral zone. RULING: The legal forward pass has crossed the neutral zone. Rule 2-19-3a states that a pass has crossed the neutral zone when it strikes anything beyond the neutral zone. By Rule 2-19-3b, A88 as a player is not beyond the neutral zone. Nevertheless, by Rule 2-19-3a, the pass has crossed the neutral zone since it was beyond the neutral zone when A88 touched it. The guiding principle on a pass crossing the neutral zone is the location of the ball when it is first touched.
Catchable Forward Pass
ARTICLE 4. A catchable forward pass is an untouched legal forward pass beyond the neutral zone to an eligible player who has a reasonable opportunity to catch the ball. When in question, a legal forward pass is catchable.
A penalty is a result imposed by rule against a team that has committed a foul and may include one or more of the following: loss of yardage, loss of down, automatic first down, disqualification, ejection, subtraction from the game clock (Rule 10-1-1b).
Scrimmage Down
ARTICLE 1. A scrimmage down is the action between the two teams during a down that begins with a legal snap. Note: A try down is a scrimmage down that begins when the referee declares the ball ready for play (Rule 8-3-2b)
Scrimmage Line
ARTICLE 2. The scrimmage line for each team is established when the ball is ready for play. It is the yard line that defines the vertical plane passing through the point of the ball nearest a team’s own goal line.
ARTICLE 1.
a. A shift is a simultaneous change of position or stance by two or more offensive players after the ball is ready for play before the snap for a scrimmage down.
Approved Ruling 7-1-3 I. A21 is legally on the end of the line of scrimmage next to A88, who is in a three-point stance. Team A stops for one second while A21 and A88 are in the above positions, and then A21 moves to a legal backfield position and stops. Then A88 moves to a wider position on the line. RULING: Legal if both A21 and A88 are stationary at the snap (Rules 2-22-1 and 7-1-4).
Approved Ruling 7-1-3 II. A21 is legally on the end of the line of scrimmage next to A88, who is in the stance of a restricted lineman. Team A has stopped for one second when A21 leaves the line of scrimmage and goes in motion into the backfield. A88 moves to a wider position on the line. RULING: A88 may break his three-point stance since he is now on the end of the line of scrimmage, but Team A must stop again for one second before the snap to make the play legal (Rule 7-1-4).
Approved Ruling 7-1-2 I. After a huddle or shift, all Team A players come to a stop and remain stationary for one second. Then, before the snap, two or more simultaneously change their positions. RULING: All 11 Team A players must again stop for one second before the snap, otherwise it is a live-ball foul at the snap for an illegal shift. Penalty—Five yards from the previous spot (Rule 2-22-1).
Approved Ruling 7-1-2 II. Ten Team A players shift while A1 remains stationary. A1 then starts moving backward before one second elapses and the ball is snapped. RULING: If A1, who moved, did not halt with the other Team A players for one second before the snap, it is a dead-ball foul at the snap for a false start. Penalty—Five yards from the succeeding spot.
Approved Ruling 7-1-2 III. After the Team A players have stopped for one second, end A88 runs wide and stops, and before one second elapses, back A36 starts moving backward. RULING: Legal. But if back A36 starts before end A88 stops, the simultaneous movement of two players constitutes a shift, and all Team A players must be stationary for one second before the snap (Rule 2-22-1).
Approved Ruling 7-1-2 IV. Team A is in a no-huddle offense and is moving to the line when the ball is made ready for play. Although some players settle into their positions and stop, at least one player never stops and is still moving when the ball is snapped. RULING: Dead-ball foul: Illegal shift that converts to a false start. Team A never satisfied the one-second rule before the snap. Officials should shut the play down and penalize Team A five yards.
b. The shift ends when all players have been motionless for one full second.
c. The shift continues if one or more players are in motion before the end of the one second interval.
SECTION 23. Snapping the Ball
ARTICLE 1.
a. Legally snapping the ball (a snap) is handing or passing it backward from its position on the ground with a quick and continuous motion of the hand or hands, the ball actually leaving the hand or hands in this motion (Rule 4-1-4).
b. The snap starts when the ball is moved legally and ends when the ball leaves the snapper’s hands; the ball then becomes alive (Rule 4-1-1).
Approved Ruling 7-1-5 I. Snapper A1 lifts the ball before passing it backward, B2 bats the ball away, and B3 recovers the ball. RULING: Team A dead-ball foul, illegal snap. The ball remains dead because it was not put in play by a legal snap. Penalty—Five yards from the succeeding spot. Team A retains possession.
Approved Ruling 7-1-5 II. Snapper A1 legally begins the snap, but B2 bats the ball before A1 completes the snap, and B3 recovers the ball. RULING: Team B foul and the ball remains dead. Penalty—Five yards from the succeeding spot. Team B may not touch the ball until it has been snapped. Team A retains possession.
c. If, during any backward motion of a legal snap, the ball slips from the snapper’s hand, it becomes a backward pass and is in play (Rule 4-1-1).
d. While resting on the ground and before the snap, the long axis of the ball must be at right angles to the scrimmage line (Rule 7-1-3).
e. Unless moved in a backward direction, the movement of the ball does not start a legal snap. It is not a legal snap if the ball is first moved forward or lifted.
f. If the ball is touched by Team B during a legal snap, the ball remains dead and Team B is penalized. If the ball is touched by Team B during an illegal snap, the ball remains dead and Team A is penalized.
Approved Ruling 7-1-5 I. Snapper A1 lifts the ball before passing it backward, B2 bats the ball away, and B3 recovers the ball. RULING: Team A dead-ball foul, illegal snap. The ball remains dead because it was not put in play by a legal snap. Penalty—Five yards from the succeeding spot. Team A retains possession.
Approved Ruling 7-1-5 II. Snapper A1 legally begins the snap, but B2 bats the ball before A1 completes the snap, and B3 recovers the ball. RULING: Team B foul and the ball remains dead. Penalty—Five yards from the succeeding spot. Team B may not touch the ball until it has been snapped. Team A retains possession.
g. The snap need not be between the snapper’s legs; but to be legal, it must be a quick and continuous backward motion.
h. The ball must be snapped on or between the hash marks.
Approved Ruling 2-23-1 I. Fourth and goal on Team B’s five-yard line. A55’s legal snap is muffed by A12 and (a) any player of Team A recovers and advances the ball into the end zone, or (b) a player of Team B recovers and advances the ball. RULING: The snap is a backward pass and may be advanced by any player. (a) Touchdown. Since this is a backward pass and not a fumble there is no restriction on a Team A player recovering and advancing the ball. (b) Ball continues in play.
Approved Ruling 2-23-1 II 3/5 @ B-25. QB A12 is in shotgun formation. Center B5 legally starts the backward motion of the snap with a quick and continuous motion. During this backward motion (a) the ball slips from the snapper’s hands and is loose at the B-29 and B54 recovers the ball, or (b) the center clutches or pauses before releasing the ball and the ball subsequently slips from the snapper’s hands and is loose at the B-29 and B54 recovers the ball. RULING: (a) Legal Snap that becomes a backward pass. Team B’s ball, 1/10 @ B-29. (b) Team A dead-ball foul, illegal snap. Team A’s ball, 3/10 @ B-30. To be a legal snap, the ball must be handed or passed backward from its position on the ground with a quick and continuous motion and the ball leaving the
snapper’s hands in this motion. If the ball, during the backward motion of a legal snap, slips from the snapper’s hand, it becomes a backward pass, and the ball is in play. Any other action or motion by the snapper such as not
releasing the ball, pausing, restarting, or breaking the continuous motion of the ball during the snap is considered an illegal snap.
SECTION 24. Series and Possession Series
Series
ARTICLE 1. A series comprises up to four consecutive downs that each begins with a snap (Rule 5-1-1).
Possession Series
ARTICLE 2. A possession series is a team’s continuous possession of the ball in an extra period (Rule 3-1-3). It may consist of one or more series.
Enforcement Spot
ARTICLE 1. An enforcement spot is the point at which the penalty for a foul or the result of a violation is enforced.
Previous Spot
ARTICLE 2. The previous spot is the point at which the ball was last put in play.
Succeeding Spot
ARTICLE 3. The succeeding spot is the point at which the ball is next to be put in play.
Dead-Ball Spot
ARTICLE 4. The dead-ball spot is the point at which the ball became dead.
Spot of the Foul
ARTICLE 5. The spot of the foul is the point at which that foul occurs. If out of bounds between the goal lines, it shall be the intersection of the nearer hash mark and the yard line extended through the spot of the foul. If out of bounds between the goal line and the end line or behind the end line, the foul is in the end zone.
Out-of-Bounds Spot
ARTICLE 6. The out-of-bounds spot is the point at which the ball becomes dead by rule because of going or being declared out of bounds.
Inbounds Spot
ARTICLE 7. The inbounds spot is the intersection of the nearer hash mark line and the yard line passing through either the dead-ball spot or the spot where a penalty leaves the ball in a side zone.
Spot Where Run Ends
ARTICLE 8. The spot where the run ends is the point:
a. Where the ball is declared dead in player possession.
b. Where player possession is lost on a fumble.
c. Where handing of the ball occurs.
d. Where an illegal forward pass is thrown.
e. Where a backward pass is thrown.
f. Where an illegal scrimmage kick is made beyond the line of scrimmage.
g. Where a return kick occurs.
h. Where player possession is gained under provisions of the “momentum rule” (Rule 8-5-1a Exceptions).
Spot Where Kick Ends
ARTICLE 9. A scrimmage kick that crosses the neutral zone ends at the spot where it is caught or recovered or where the ball is declared dead by rule (Rule 2-16-1c).
Basic Spot
ARTICLE 10. The basic spot is a benchmark for locating the enforcement spot for penalties governed by the Three-and-One Principle (Rule 2-33). Basic spots for the various categories of plays are given in Rule 10-2-2d.
Post-Scrimmage Kick Spot
ARTICLE 11. The post-scrimmage kick spot serves as the basic spot when post-scrimmage kick enforcement applies (Rule 10-2-3).
a. When the kick ends in the field of play, other than in the special cases given below, the post-scrimmage kick spot is the spot where the kick ends.
b. When the kick ends in Team B’s end zone, the post-scrimmage kick spot is Team B’s 20-yard line.
Special cases:
1. On an unsuccessful field goal attempt, if the ball is untouched by Team B after crossing the neutral zone and is declared dead beyond the neutral zone, the post-scrimmage kick spot is:
(a) The previous spot, if the previous spot is on or outside Team B’s 20-yard line;
Approved Ruling 10-2-3 V. Team A’s untouched, unsuccessful field goal attempt is snapped from Team B’s 30-yard line. Team B fouls at the 15-yard line during the kick. RULING: Team B’s ball. The post-scrimmage kick spot is at the 30-yard line and the enforcement is from the 15-yard line, the spot of the foul, with no possible replay (Rules 2-25-11 and 8-4-2b).
(b) Team B’s 20-yard line, if the previous spot is between Team B’s 20-yard line and its goal line.
2. When Rule 6-3-11 is in effect, the post-scrimmage kick spot is Team B’s 20-yard line.
3. When Rule 6-5-1b is in effect, the post-scrimmage kick spot is the spot where the receiver first touched the kick.
Tackling is grasping or encircling an opponent with a hand(s) or arm(s).
SECTION 27. Team and Player Designations
Teams A and B
ARTICLE 1. Team A is the team that is designated to put the ball in play, and Team B is the opponent. The teams retain these designations until the ball is next ready for play.
Offensive and Defensive Teams
ARTICLE 2. The offensive team is the team in possession or the team to which the ball belongs; the defensive team is the opposing team.
Kicker and Holder
ARTICLE 3.
a. The kicker is any player who punts, drop kicks or place kicks according to rule. That player remains the kicker until they have had a reasonable time to regain their balance.
b. A holder is a player who controls the ball on the ground or on a kicking tee. During a scrimmage-kick play, that player remains the holder until no player is in position to make the kick or, if the ball is kicked, until the kicker has had a reasonable time to regain their balance.
Lineman and Back
ARTICLE 4.
a. Lineman.
1. A lineman is any Team A player legally on their scrimmage line (Rule 2-21-2).
2. A Team A player is legally on the scrimmage line when facing their opponent’s goal line with the line of their shoulders approximately parallel thereto and either (a) they are the snapper (Rule 2-27-8) or (b) their head breaks the plane of the line drawn through the waistline of the snapper.
b. Interior Lineman. An interior lineman is a lineman who is not on the end of their scrimmage line.
c. Restricted Lineman. A restricted lineman is any interior lineman, or any lineman wearing a number 50-79, whose hand(s) are below the knees.
d. Back.
1. A back is any Team A player who is not a lineman and whose head or shoulder does not break the plane of the line drawn through the waistline of the nearest Team A lineman.
2. A back is also the player in position to receive a hand-to-hand snap.
3. A lineman becomes a back before the snap when they move to a position as a back and stops.
Passer
ARTICLE 5. The passer is the player who throws a forward pass. That player is a passer from the time the ball is released until the pass is complete, incomplete or intercepted, or until they move to participate in the play.
Player
ARTICLE 6.
a. A player is any one of the participants in the game who is not a substitute or a replaced player and is subject to the rules when inbounds or out of bounds.
b. An airborne player is a player not in contact with the ground because they have leapt, jumped, dove, launched, etc., in other than normal running action.
c. A departing player is a player leaving the field, having been replaced by a substitute.
Runner and Ball Carrier
ARTICLE 7.
a. The runner is a player in possession of a live ball or simulating possession of a live ball.
b. A ball carrier is a runner in possession of a live ball.
Snapper
ARTICLE 8. The snapper is the player who snaps the ball. That player is established as the snapper when they take a position behind the ball and touches or simulates (hand[s] at or below their knees) touching the ball (Rule 7-1-3).
Substitute
ARTICLE 9.
a. A legal substitute is a replacement for a player or a player vacancy during the interval between downs.
b. A legal incoming substitute becomes a player when they enter the field of play or end zones and communicates with a teammate or an official, enters the huddle, is positioned in an offensive or a defensive formation, or participates in a play.
Replaced Player
ARTICLE 10. A replaced player is one who participated during the previous down, has been replaced by a substitute and has left the field of play and the end zones.
Player Vacancy
ARTICLE 11. A player vacancy occurs when a team has fewer than 11 players in the game.
Disqualified Player and Ejected Player
ARTICLE 12.
a. Disqualified Player:
1. A disqualified player is one who is declared ineligible for further participation in the game and is allowed to remain in the team area.
2. A player serving a first-half suspension due to a disqualification in the team’s previous game may participate in pre-game warm-up activities. During the first half they may remain in the team area but may not participate in the first half of the game.
Approved Ruling 2-27-12 I. A player is disqualified for a targeting foul in the second half. RULING: The player is not allowed to play in the first half of his team’s next game. However, he is allowed to participate in pregame warmups with his team. He may not participate in the first half, but may remain in the team area. (Rules 9-1-3 and 9-1-4)
Approved Ruling 2-27-12 II. A player is disqualified for a targeting foul in the second half of his team’s last game of the regular football season. RULING: He is not allowed to play in the first half of his team’s next game, whenever that is. If the game is the final one of the regular season, he may not play the first half of any postseason game. If his team does not play a postseason game, he may not play in the first half of the first game of the following season (assuming he has eligibility remaining). (Rules 9-1-3 and 9-1-4)
b. Ejected Player:
1. An ejected player is one who is declared ineligible for further participation in the game and is not allowed to remain in the team area. This player must leave the playing enclosure under the escort of team personnel before the next play after their ejection. They must remain out of view of the field of play under team supervision for the duration of the game.
2. A player serving a first-half suspension due to an ejection in the team’s previous game may participate in pre-game warm-up activities. During the first half they must remain out of view of the field of play under team supervision.
Approved Ruling 2-27-12 III. Player number 21 for the home team was disqualified late in the 3rd quarter for Targeting and legally remains in the team area. Between the end of the 3rd quarter and the start of the 4th quarter, number 21 for the home team is flagged in the team area for Unsportsmanlike Conduct. RULING: Dead ball foul, 15-yard penalty from the succeeding spot. Automatic first down for fouls by Team B if not in conflict with other rules. Number 21 is ejected from the game and must leave the playing enclosure. Any player that has been disqualified and is subsequently penalized for Unsportsmanlike Conduct is automatically ejected.
Squad Member
ARTICLE 13. A squad member is part of a group of potential players, in uniform, organized for participation in the ensuing football game or football plays.
Defenseless Player
ARTICLE 14. A defenseless player is one who because of their physical position and focus of concentration is especially vulnerable to injury. When in question, a player is defenseless. Examples of defenseless players include but are not limited to:
a. A player in the act of or just after throwing a pass. This includes an offensive player in a passing posture with focus downfield.
b. A receiver attempting to catch a forward pass or in position to receive a backward pass, or one who has completed a catch and has not had time to protect themselves or has not clearly become a ball carrier.
c. A kicker in the act of or just after kicking a ball, or during the kick or the return.
d. A kick returner attempting to catch or recover a kick, or one who has completed a catch or recovery and has not had time to protect themselves or has not clearly become a ball carrier.
e. A player on the ground.
f. A player obviously out of the play.
g. A player who receives a blind-side block.
h. A ball carrier already in the grasp of an opponent and whose forward progress has been stopped.
i. A quarterback any time after a change of possession.
j. A ball carrier who has obviously given themselves up and is sliding feetfirst.
Player In Bounds and Out of Bounds
ARTICLE 15.
a. Out of Bounds
1. A player is out of bounds when any part of their body touches anything other than another player or a game official on or outside a boundary line.
2. An out-of-bounds player who becomes airborne remains out of bounds until they touch the ground in bounds without simultaneously being out of bounds.
b. In Bounds
1. An inbounds player is a player who is not out of bounds.
2. An inbounds player who becomes airborne remains in bounds until they are out of bounds.
Tripping is intentionally using the lower leg or foot to obstruct an opponent below the knees (Rule 9-1-2c).
SECTION 29. Timing Devices
Game Clock
ARTICLE 1. The game clock is any device under the direction of the appropriate official used to time the 60 minutes of the game.
Play Clock
ARTICLE 2. Each stadium shall have a visual play clock at each end of the playing enclosure. The play clock must be capable of counting down from both 40 seconds and 25 seconds. It should automatically default to 40 seconds and start immediately upon being reset by the play-clock operator. The play clock operator will consistently start the 40-second play clock within one second of any official signaling that the ball is dead after a play.
SECTION 30. Play Classification
Forward Pass Play
ARTICLE 1. A legal forward pass play is the interval between the snap and when a legal forward pass is complete, incomplete or intercepted.
Free Kick Play
ARTICLE 2. A free kick play is the action during the interval from the time the ball is legally kicked until it comes into player possession or is declared dead by rule.
Scrimmage Kick Play
ARTICLE 3. A scrimmage kick play is the action during the interval between the snap and when a scrimmage kick comes into player possession or the ball is declared dead by rule.
Running Play and Run
ARTICLE 4.
a. A running play is any live-ball action other than that during a free kick play, a scrimmage kick play or a legal forward pass play.
b. A run is that segment of a running play during which a ball carrier has possession.
c. If a ball carrier loses possession by a fumble, backward pass or illegal forward pass, the spot where the run ends (Rule 2-25-8) is the yard line where the ball carrier loses possession. The running play includes the run and the loose-ball action before a player gains or regains possession or the ball is declared dead.
Approved Ruling 2-30-4 I. A21 catches a forward pass with his knees on the ground. The passer is roughed during the pass. RULING: A21’s catch started a running play, which ended immediately. Penalize 15 yards from the end of the run, first down for Team A.
Approved Ruling 2-30-4 II. Third and 10. A21 catches a forward pass and fumbles when tackled after gaining nine yards. The fumble is recovered by grounded A24 five yards in advance of the fumble. During the pass, the passer is roughed. RULING: Penalize 15 yards from the spot of recovery by A24 (end of last run), first down for Team A.
d. A new running play begins when a player gains or regains possession.
The Field
ARTICLE 1. The field is the area within the limit lines and includes the limit lines and team areas, and the space above it (Exception: Enclosures over the field).
Field of Play
ARTICLE 2. The field of play is the area enclosed by the sidelines and the goal lines.
End Zone
ARTICLE 3.
a. The end zone at each end of the field is the rectangle defined by the goal line, sidelines and end line.
b. The goal line and goal line pylons are in the end zone.
c. A team’s end zone is the one it is defending.
Approved Ruling 8-5-1 I. A10, after receiving the snap in his own end zone, is downed with the ball resting on his goal line, its forward point being in the field of play. RULING: Safety. A part of the dead ball is on the ball carrier’s goal line.
Approved Ruling 8-5-1 II. A scrimmage kick fails to cross the neutral zone, or crosses the neutral zone and is first touched by Team B, or is untouched and then rebounds into the end zone, where it is declared dead in Team A’s possession. RULING: Safety (Rule 8-7-2a).
Approved Ruling 8-5-1 III. B1 intercepts a legal forward pass (not a try) deep in his end zone and advances but does not get out of the end zone, where he is downed. During the run, B2 clips A1 in the end zone. RULING: Safety, since the penalty leaves the ball in Team B’s possession in the end zone.
Approved Ruling 8-5-1 IV. B1 intercepts a pass or fumble or catches a scrimmage or free kick between his five-yard line and the goal line, and his momentum carries him into the end zone. The ball remains in the end zone and is declared dead there in Team B’s possession. RULING: Team B’s ball at the spot where the pass or fumble was intercepted, or the kick was caught. The ruling is the same if B1 had recovered a fumble, a backward pass or a kick under similar circumstances.
Approved Ruling 8-5-1 V. B1 intercepts a pass or fumble or catches a scrimmage or free kick between his five-yard line and the goal line, and his momentum carries him into the end zone. Before the ball is declared dead, B2 clips in the end zone. B1 does not get out of the end zone, and the ball is declared dead. RULING: Safety by penalty. The basic spot is the end of the run where B1 gained possession between the five-yard line and the goal line, and the foul is behind the basic spot.
Approved Ruling 8-5-1 VI. Team A’s fumble or backward pass strikes the ground. Team B muffs the ball in an attempt to recover, but it crosses Team A’s goal line, where Team A falls on the ball or the ball goes out of bounds from the end zone. RULING: Safety. The impetus came from the fumble or pass (Rule 8-7-2a).
Approved Ruling 8-5-1 VII. A36 intends to punt from behind its goal line, but he muffs the ball. After A36 recovers the ball, he runs into the pylon at the intersection of the sideline and goal line. RULING: Safety, unless the entire ball is beyond the goal line as the ball carrier contacts the sideline or pylon. The ball is dead at its most forward point when A36 contacts the pylon or sideline (Rules 2-31-3 and 4-2-4d).
Approved Ruling 8-6-1 I. Team A’s fumble strikes the pylon at the intersection of Team B’s goal line and sideline. RULING: Touchback. Team B’s ball at the 20-yard line (Rules 7-2-4c and 4-2-3b).
Playing Surface
ARTICLE 4. The playing surface is the material or substance within the field of play, including the end zones.
Playing Enclosure
ARTICLE 5. The playing enclosure is that area bounded by the stadium, dome, stands, fences or other structures. (Exception: Scoreboards are not considered within the playing enclosure.)
Side Zone
ARTICLE 6. The side zone is the area between the hash marks and the near sideline.
ARTICLE 1. Fighting is any attempt by a player, coach or squad member in uniform to strike an opponent in a combative manner unrelated to football. Such acts include, but are not limited to:
a. An attempt to strike an opponent with the arm(s), hand(s), leg(s) or foot (feet), whether or not there is contact.
b. An unsportsmanlike act toward an opponent that causes any opponent to retaliate by fighting (Rules 9-2-1 and 9-5-1a-c).
SECTION 33. Three-and-One Principle
The Three-and-One Principle of penalty enforcement applies when the penalty statement for a foul does not specify the enforcement spot. Application of this principle is described in Rule 10-2-2c.
ARTICLE 1.
a. The tackle box is the rectangular area enclosed by the neutral zone, the two lines parallel to the sidelines five yards from the snapper, and Team A’s end line. (See Appendix D.)
b. The tackle box disintegrates when the ball leaves it.