ARTICLE 1. After a dead ball is ready for play, it becomes a live ball when it is legally snapped or legally free-kicked. A ball snapped or free-kicked before it is ready for play remains dead.
Approved Ruling 2-16-4 I. On a free kick to start a game, the kicker uses the toe of a teammate for a tee or builds a tee with a mound of dirt or sod. RULING: Illegal kick. Dead-ball foul. Penalty—Five yards from the succeeding spot.
Approved Ruling 4-1-4 I. Snapper A1 snaps the ball before the ball is made ready for play. A2 muffs the snap and B1 recovers the ball. RULING: Dead-ball foul, Team A delay of game. Penalty—Five yards from the succeeding spot, Team A’s ball. The ball does not become alive, and all action should be stopped immediately by the game officials.
Approved Ruling 4-1-4 II. Kicker A1 kicks off before the referee has declared the ball ready for play. RULING: Dead-ball foul. Penalty—Five yards from the succeeding spot. The ball does not become alive, and all action should be stopped immediately by the game officials.
Approved Ruling 7-1-3 IV. Snapper A1 lifts or moves the ball forward before moving it backward to start the snap. B2 bats the ball, causing it to roll loose with B3 recovering. RULING: Team A foul, illegal snap, ball remains dead. Penalty—Five yards from the succeeding spot (Rule 4-1-1).
Approved Ruling 7-1-5 I. Snapper A1 lifts the ball before passing it backward, B2 bats the ball away, and B3 recovers the ball. RULING: Team A dead-ball foul, illegal snap. The ball remains dead because it was not put in play by a legal snap. Penalty—Five yards from the succeeding spot. Team A retains possession.
Approved Ruling 7-1-5 II. Snapper A1 legally begins the snap, but B2 bats the ball before A1 completes the snap, and B3 recovers the ball. RULING: Team B foul and the ball remains dead. Penalty—Five yards from the succeeding spot. Team B may not touch the ball until it has been snapped. Team A retains possession.